Boolka's blog
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  • 2025.04.02

    Understanding colorimetry, color standards, peculiarities of modern displays, and why HDR looks so bad on Windows

  • 2025.04.02

    Introduction to GPU Programming with D3D12: Part 4 - API Basics

  • 2025.03.16

    Introduction to GPU Programming with D3D12: Part 3 - History

  • 2025.03.16

    Introduction to GPU Programming with D3D12: Part 2 - Why do we need GPUs?

  • 2024.03.30

    Introduction to GPU Programming with D3D12: Part 1 - Intro

  • Dmytro "Boolka" Bulatov

Technical blog about GPU Programming, Game Development and other interesting stuff.